Virtual reality systems / John Vince
Material type:
- 201876876
- QA 76.9.V5 .V56 1995

Item type | Current library | Home library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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National University - Manila | LRC - Main General Circulation | Multimedia Arts and Animation | GC QA 76.9.V5 .V56 1995 (Browse shelf(Opens below)) | c.1 | Available | NULIB000000137 |
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GC QA 76.9.D338 .F47 2022 The Data integration guide : how to design, deliver, deploy, and sustain efficient data integration solutions in your information system / | GC QA 76.9.S63 .B37 2017 c.2 Fundamentals of soft computing / | GC QA 76.9.V5 .K35 1993 c.2 The science of virtual reality and virtual environments : a technical, scientific and engineering reference on virtual environments / | GC QA 76.9.V5 .V56 1995 Virtual reality systems / | GC QA 76.73.J38 .B76 2012 Designing data structures in Java : a software engineering approach / | GC QA 76.73.J38 .D76 2013 c.1 Data structures and algorithms in Java / | GC QA 76.73.J38 .D76 2013 c.2 Data structures and algorithms in Java / |
Includes bibliographical references and index.
1. Virtual Reality and Virtual Environments -- 2. The Historical Development of HR -- 3. 3D Computer Graphics -- 4. Geometric Modelling -- 5. Geometrical Transformation -- 6. A Generic VR System -- 7. Animating the Virtual Environment -- 8. Physical Simulation -- 9. Human Factors -- 10. Virtual Reality Hardware -- 11. Virtual Reality Software -- 12. Virtual Reality Applications -- 13. The Future -- Glossary -- References -- Index.
Introduces students and professionals to the current state of the art in virtual reality (VR) technology, examining the core technologies underlying VR, such as real-time computer graphics, color displays, and simulation software. Outlines physiological, psychological, hardware, and software principles, discusses mathematical techniques, and investigates current and potential applications in engineering, entertainment, science, and training. Contains B&W and color photos and illustrations, and 3D viewing glasses.
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