MARC details
000 -LEADER |
fixed length control field |
01615nam a2200229Ia 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
NULRC |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20250520094757.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
250520s9999 xx 000 0 und d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
201876876 |
040 ## - CATALOGING SOURCE |
Transcribing agency |
NULRC |
050 ## - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA 76.9.V5 .V56 1995 |
100 ## - MAIN ENTRY--PERSONAL NAME |
Personal name |
Vince, John |
Relator term |
author |
245 #0 - TITLE STATEMENT |
Title |
Virtual reality systems / |
Statement of responsibility, etc. |
John Vince |
260 ## - PUBLICATION, DISTRIBUTION, ETC. |
Place of publication, distribution, etc. |
Wokingham, England - Reading : |
Name of publisher, distributor, etc. |
Addision-Wesley Publishing Company, |
Date of publication, distribution, etc. |
c1995 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xv, 388 pages : |
Other physical details |
illustrations ; |
Dimensions |
21 cm. |
365 ## - TRADE PRICE |
Price amount |
USD274 |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc. note |
Includes bibliographical references and index. |
505 ## - FORMATTED CONTENTS NOTE |
Formatted contents note |
1. Virtual Reality and Virtual Environments -- 2. The Historical Development of HR -- 3. 3D Computer Graphics -- 4. Geometric Modelling -- 5. Geometrical Transformation -- 6. A Generic VR System -- 7. Animating the Virtual Environment -- 8. Physical Simulation -- 9. Human Factors -- 10. Virtual Reality Hardware -- 11. Virtual Reality Software -- 12. Virtual Reality Applications -- 13. The Future -- Glossary -- References -- Index. |
520 ## - SUMMARY, ETC. |
Summary, etc. |
Introduces students and professionals to the current state of the art in virtual reality (VR) technology, examining the core technologies underlying VR, such as real-time computer graphics, color displays, and simulation software. Outlines physiological, psychological, hardware, and software principles, discusses mathematical techniques, and investigates current and potential applications in engineering, entertainment, science, and training. Contains B&W and color photos and illustrations, and 3D viewing glasses. |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
HUMAN-COMPUTER INTERACTION |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Library of Congress Classification |
Koha item type |
Books |