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Introducing Maya 2011 / Dariush Derakhshani

By: Material type: TextTextPublication details: New Jersey : Wiley, c2010Description: xx, 634 pages : illustrations ; 23 cmISBN:
  • 9780470502167
Subject(s): LOC classification:
  • TR 897.7 .D47 2010
Contents:
Chapter 1: Introduction to Computer Graphics and 3D -- Chapter 2: Jumping in Headfirst, with Both Feet -- Chapter 3: The Maya 2011 Interface -- Chapter 4: Beginning Polygonal Modeling -- Chapter 5: Modeling with NURBS, Subdivisions, and Deformers -- Chapter 6: Practical Experience -- Chapter 7: Maya Shading and Texturing -- Chapter 8: Introduction to Animation -- Chapter 9: More Animation! -- Chapter 10: Maya Lighting -- Chapter 11: Maya Rendering -- Chapter 12: Maya Dynamics and Effects.
Summary: A practical, step-by-step guide to Maya 2011 Four previous editions can't be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You'll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box--among other projects--and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD materials are not included as part of eBook file
Item type: Books
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Holdings
Item type Current library Home library Collection Call number Copy number Status Date due Barcode
Books Books National University - Manila LRC - Main General Circulation Gen. Ed. - CCIT GC TR 897.7 .D47 2010 (Browse shelf(Opens below)) c.1 Available NULIB000001651

Includes index.

Chapter 1: Introduction to Computer Graphics and 3D -- Chapter 2: Jumping in Headfirst, with Both Feet -- Chapter 3: The Maya 2011 Interface -- Chapter 4: Beginning Polygonal Modeling -- Chapter 5: Modeling with NURBS, Subdivisions, and Deformers -- Chapter 6: Practical Experience -- Chapter 7: Maya Shading and Texturing -- Chapter 8: Introduction to Animation -- Chapter 9: More Animation! -- Chapter 10: Maya Lighting -- Chapter 11: Maya Rendering -- Chapter 12: Maya Dynamics and Effects.

A practical, step-by-step guide to Maya 2011 Four previous editions can't be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You'll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box--among other projects--and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD materials are not included as part of eBook file

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