Foundations of 3D computer graphics /

Gortler, Steven J.

Foundations of 3D computer graphics / Steven J. Gortler - Cambridge, Massachusetts : The MIT Press, c2012 - xvi, 273 pages: color illustrations ; 24 cm.

Includes bibliographical references and index.

Part I. Getting Started -- Part II. Rotations and Interpolation -- Part III. Cameras and Rasterization -- Part IV. Pixels and Such -- Part V. Advanced Topics.

This book developed out of any introductory computer graphics course. This book contains basic algorithmic technology needed to produce three-dimensional computer graphics. It covers how camera man can be algorithmically be modeled turning this 3D data into a Two-dimensional image made up of a discrete set of dots or pixels on screen.

9780262017350


COMPUTER DIGITAL MEDIA

T 385 .G67 2012