000 01848nam a2200217Ia 4500
003 NULRC
005 20250520094854.0
008 250520s9999 xx 000 0 und d
020 _a131233246
040 _cNULRC
050 _aQA 76.575 .J44 1995
100 _aJeffcoate, Judith
_eauthor
245 0 _aMultimedia in practice :
_btechnology and applications /
_cJudith Jeffcoate
260 _aNew York :
_bPrentice-Hall,
_cc1995
300 _axviii, 238 pages :
_billustrations ;
_c24 cm.
504 _aIncludes bibliographical references and index.
505 _aPart I. Multimedia in use; 1. Introducing multimedia: today and tomorrow; 2. What is multimedia; 3. Using multimedia: applications, benefits and problems -- Part II. Technology; 4. System components; 5. Multimedia platforms; 6. Development tools; 7. Image; 8. Audio; 9. Video; 10. Storage for multimedia; 11. Communications -- Part III. Applications; 12. Multimedia in the real world; 13. Training and education; 14. Kiosks; 15. Image processing; 16. The multimedia office; 17. Multimedia in the home -- Part IV. The Impact of Multimedia; 18. Developing applications; 19. Multimedia objects; 20. Sharing multimedia; 21. Multimedia and the law -- Glossary -- Bibliography -- Index.
520 _aThe objective of this book is to provide guidance for managers and project leaders who need to introduce these new data types into their applications. The book covers the complex range of technologies which comprises multimedia. It is divided into four parts: Part I covers multimedia today; Part II outlines the basic components and technologies; Part III describes a range of possible applications, illustrated with real-world examples; while Part IV discusses the impact of multimedia on professionals in the computing industry.
650 _aMULTIMEDIA SYSTEMS
942 _2lcc
_cBK
999 _c4913
_d4913