000 01332nam a2200229Ia 4500
003 NULRC
005 20250520094819.0
008 250520s9999 xx 000 0 und d
020 _a9780672303050
040 _cNULRC
050 _aT 385 .B73 1993
100 _aBradberry, John
_eauthor
245 0 _aComputer graphics environments /
_cJohn L. Bradberry
260 _aCarmel, Indiana :
_bSams Publishing,
_cc1993
300 _axx, 370 pages :
_billustrations ;
_c23 cm.
504 _aIncludes bibliographical references and index.
505 _aArchitectures, language, and applications -- Fundamental graphics issues -- The graphics application environment -- Graphics visualization -- A design prototype for DIGL -- A design prototype for text-based pop-up windows -- High-resolution graphics windows -- The object oriented windows -- DIGL support libraries -- DIGL function reference -- DOS video drivers -- UNIX X11 video drivers
520 _aDesigned for developers who need specific explanations of how and why certain graphics problems are solved. Issues relating to many different types of graphics, peripherals and computing platforms are explained clearly. Topics covered should interest enthusiasts from many platforms
650 _aCOMPUTER GRAPHICS
700 _aBradberry, John L.
_eco-author
942 _2lcc
_cBK
999 _c3285
_d3285