000 | 01332nam a2200229Ia 4500 | ||
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003 | NULRC | ||
005 | 20250520094819.0 | ||
008 | 250520s9999 xx 000 0 und d | ||
020 | _a9780672303050 | ||
040 | _cNULRC | ||
050 | _aT 385 .B73 1993 | ||
100 |
_aBradberry, John _eauthor |
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245 | 0 |
_aComputer graphics environments / _cJohn L. Bradberry |
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260 |
_aCarmel, Indiana : _bSams Publishing, _cc1993 |
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300 |
_axx, 370 pages : _billustrations ; _c23 cm. |
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504 | _aIncludes bibliographical references and index. | ||
505 | _aArchitectures, language, and applications -- Fundamental graphics issues -- The graphics application environment -- Graphics visualization -- A design prototype for DIGL -- A design prototype for text-based pop-up windows -- High-resolution graphics windows -- The object oriented windows -- DIGL support libraries -- DIGL function reference -- DOS video drivers -- UNIX X11 video drivers | ||
520 | _aDesigned for developers who need specific explanations of how and why certain graphics problems are solved. Issues relating to many different types of graphics, peripherals and computing platforms are explained clearly. Topics covered should interest enthusiasts from many platforms | ||
650 | _aCOMPUTER GRAPHICS | ||
700 |
_aBradberry, John L. _eco-author |
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942 |
_2lcc _cBK |
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999 |
_c3285 _d3285 |