000 02167nam a2200241Ia 4500
003 NULRC
005 20250520103033.0
008 250520s9999 xx 000 0 und d
020 _a9780128182024
040 _cNULRC
050 _aQA 76.9.U83 .J64 2021
100 _aJohnson, Jeff
_eauthor
245 0 _aDesigning with the mind in mind :
_bsample guide to understanding user interface design guidelines /
_cJeff Johnson
250 _aThird Edition.
260 _aCambridge :
_bMorgan Kaufman,
_cc2021
300 _axiv, 290 pages ;
_c24 cm.
365 _bUSD31
504 _aIncludes bibliographical references and index.
505 _aChapter 1. Our perception is Biased -- Chapter 2. Our Vision is Optimized to see structure -- Chapter 3. We seek and use visual structure -- Chapter 4. Our color vision is limited -- Chapter 5. Our peripheral vision is limited -- Chapter 6. Reading is unnatural -- Chapter 7. Our attention is Limited; Our Memory is imperfect -- Chapter 8. Limits on attention shape our thought and action -- Chapter 9. Recognition is easy; Recall is Hard -- Chapter 10. Learning from experience and performing learned actions are easy -- Chapter 11. Many factors affect learning -- Chapter 12. Human Decision-Making is rarely rational -- Chapter 13. Our hand-eye coordination follows laws -- Chapter 14. We have time requirements -- Chapter 15. We make errors.
520 _aUser interface (UI) design rules and guidelines, developed by early HCI gurus and recognized throughout the field, were based on cognitive psychology (study of mental processes such as problem solving, memory, and language), and early practitioners were well informed of its tenets. But today practitioners with backgrounds in cognitive psychology are a minority, as user interface designers and developers enter the field from a wide array of disciplines. HCI practitioners today have enough experience in UI design that they have been exposed to UI design rules, but it is essential that they understand the psychological basis behind the rules in order to effectively apply them.
650 _aGRAPHICAL USER INTERFACES (COMPUTER SYSTEMS)
942 _2lcc
_cBK
999 _c21983
_d21983