000 01662nam a22002297a 4500
003 NULRC
005 20250326151539.0
008 250326b ph ||||| |||| 00| 0 eng d
020 _a9781785009358
040 _cNULRC
050 _aTR 897.5 .R63 2021
100 _aRoberts, Steve
_eauthor
245 _aAnimation techniques /
_cSteve Roberts
260 _aRamsbury, Marlborough :
_bThe Crowood Press Ltd,
_cc2021.
300 _a176 pages :
_bcolor illustrations ;
_c25 cm.
365 _bUSD24.00
504 _aIncludes index.
505 _a1. What is animation -- 2. Animation Principles -- 3. Performance in animation -- 4. 2D Animation -- 5. Puppet Animation -- 6. 3D Computer Animation -- 7. How to make an animated Film -- 8. Promoting your animation and working in Animation.
520 _aAnimation can be used to illustrate, simplify and explain complicated subjects, as well as to transform stories into engaging, fantastical narratives. There are many types of animation, all of which can incorporate different artistic techniques such as sculpture, drawing, painting, printing and textiles. In this practical guide, animation tutor Steve Roberts explores the twelve basic principles of animation, demonstrating the different techniques available and offering helpful exercises for readers to practise in their chosen style. From pencils to pixels, flip books to feature films, and plasticine to puppets, this helpful book covers everything you need to know about how to start animating and will be of great interest for anyone looking to learn how to make their own animated films.
650 _aANIMATION (CINEMATOGRAPHY)
942 _2lcc
_cBK
_n0
999 _c2067
_d2067