000 | 01662nam a22002297a 4500 | ||
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003 | NULRC | ||
005 | 20250326151539.0 | ||
008 | 250326b ph ||||| |||| 00| 0 eng d | ||
020 | _a9781785009358 | ||
040 | _cNULRC | ||
050 | _aTR 897.5 .R63 2021 | ||
100 |
_aRoberts, Steve _eauthor |
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245 |
_aAnimation techniques / _cSteve Roberts |
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260 |
_aRamsbury, Marlborough : _bThe Crowood Press Ltd, _cc2021. |
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300 |
_a176 pages : _bcolor illustrations ; _c25 cm. |
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365 | _bUSD24.00 | ||
504 | _aIncludes index. | ||
505 | _a1. What is animation -- 2. Animation Principles -- 3. Performance in animation -- 4. 2D Animation -- 5. Puppet Animation -- 6. 3D Computer Animation -- 7. How to make an animated Film -- 8. Promoting your animation and working in Animation. | ||
520 | _aAnimation can be used to illustrate, simplify and explain complicated subjects, as well as to transform stories into engaging, fantastical narratives. There are many types of animation, all of which can incorporate different artistic techniques such as sculpture, drawing, painting, printing and textiles. In this practical guide, animation tutor Steve Roberts explores the twelve basic principles of animation, demonstrating the different techniques available and offering helpful exercises for readers to practise in their chosen style. From pencils to pixels, flip books to feature films, and plasticine to puppets, this helpful book covers everything you need to know about how to start animating and will be of great interest for anyone looking to learn how to make their own animated films. | ||
650 | _aANIMATION (CINEMATOGRAPHY) | ||
942 |
_2lcc _cBK _n0 |
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999 |
_c2067 _d2067 |