000 | 01248nam a2200217Ia 4500 | ||
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003 | NULRC | ||
005 | 20250520102954.0 | ||
008 | 250520s9999 xx 000 0 und d | ||
020 | _a9780415718707 | ||
040 | _cNULRC | ||
050 | _aTR 897.7 .O33 2015 | ||
100 |
_aO'Hailey, Tina _eauthor |
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245 | 0 |
_aHybrid animation : _bintegrating 2D and 3D assets / _cTina O'Hailey |
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260 |
_aNew York : _bTaylor & Francis, _cc2015 |
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300 |
_a237 pages : _billustrations ; _c25 cm. |
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504 | _aIncludes index. | ||
505 | _a1 : Hybrid animation : what and why? -- 2 : 3D character leads 2D character -- 3 : 2D charater with 3D parts (2D leads) -- 4: 3D characters with 2D parts (3D leads) -- 5 : EFX -- 6 : Camera : flat, limited, and deep space -- 7 : Completed works -- 8 : What next? | ||
520 | _axpand your imagination by letting go of the limitations of traditional animation mediums, software packages, or workflows and integrating 2D and 3D assets. With the updated and expanded second edition of Hybrid Animation you'll learn how to choose the techniques that best express the artistic and narrative direction of your project and get the technical support you need to bring your ideas to life. | ||
650 | _aANIMATION | ||
942 |
_2lcc _cBK |
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999 |
_c20215 _d20215 |