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Intelligent scene modeling and human-computer interaction / edited by Nadia Magnenat Thalmann, Jian Jun Zhang, Manoj Ramanathan, and Daniel Thalmann

Contributor(s): Material type: TextTextPublication details: Cham, Switzerland : Springer, c2021Description: 282 pages : color illustrations ; 24 cmISBN:
  • 9783030710019
Subject(s): LOC classification:
  • QA 76.9.C65 .I58 2021
Contents:
Preface -- Part I: Intelligent Scene Modeling -- Introduction -- Object Detection: State of the Art and Beyond -- NBNN-Based Discriminative 3D Action and Gesture Recognition -- Random Forests with Optimized Leaves for Hough-Voting -- Modeling Human Perception of 3D Scenes -- Model Reconstruction of Real-world 3D Objects: An Application with Microsoft HoloLens -- Semantic Modeling and Rendering -- Content-aware Semantic Indoor Scene Modeling from a Single Image -- Interactive Labeling for Generation of CityGML Building Models from Meshes -- TooltY: An Approach for the Combination of Motion Capture and 3D Reconstruction to Present Tool Usage in 3D Environments -- Generating 3D Facial Expressions with Recurrent Neural Networks -- Part 2: Human-computer Interaction -- Facilitating Decision Making with Multimodal Interfaces in Collaborative Analytical Sessions -- Human-Technology Interaction: The State of the Art and the Lack of Naturalism -- Survey of Speechless Interaction Techniques in Social Robotics -- Exploring Potential and Acceptance of Socially Intelligent Robot.
Summary: This edited book is one of the first to describe how Autonomous Virtual Humans and Social Robots can interact with real people and be aware of the surrounding world using machine learning and AI.
Item type: Books
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Item type Current library Home library Collection Call number Copy number Status Date due Barcode
Books Books National University - Manila LRC - Graduate Studies General Circulation Doctor in Information Technology GC QA 76.9.C65 .I58 2021 (Browse shelf(Opens below)) c.1 Available NULIB000019288

Preface -- Part I: Intelligent Scene Modeling -- Introduction -- Object Detection: State of the Art and Beyond -- NBNN-Based Discriminative 3D Action and Gesture Recognition -- Random Forests with Optimized Leaves for Hough-Voting -- Modeling Human Perception of 3D Scenes -- Model Reconstruction of Real-world 3D Objects: An Application with Microsoft HoloLens -- Semantic Modeling and Rendering -- Content-aware Semantic Indoor Scene Modeling from a Single Image -- Interactive Labeling for Generation of CityGML Building Models from Meshes -- TooltY: An Approach for the Combination of Motion Capture and 3D Reconstruction to Present Tool Usage in 3D Environments -- Generating 3D Facial Expressions with Recurrent Neural Networks -- Part 2: Human-computer Interaction -- Facilitating Decision Making with Multimodal Interfaces in Collaborative Analytical Sessions -- Human-Technology Interaction: The State of the Art and the Lack of Naturalism -- Survey of Speechless Interaction Techniques in Social Robotics -- Exploring Potential and Acceptance of Socially Intelligent Robot.

This edited book is one of the first to describe how Autonomous Virtual Humans and Social Robots can interact with real people and be aware of the surrounding world using machine learning and AI.

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