A Beginners guide to the metaverse : a simple manual to understanding web 3.0, augmented reality, virtual reality, non-fungible token (NFT), digital assets and investing in the metaverse / Eddie S. Erhart
Material type:
- TK 5105.8864 .E76 2022

Item type | Current library | Home library | Collection | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|---|
![]() |
National University - Manila | LRC - Main General Circulation | Multimedia Arts and Animation | GC TK 5105.8864 .E76 2022 (Browse shelf(Opens below)) | c.1 | Available | NULIB000020530 |
Chapter 1. The Metaverse; History -- Chapter 2. Setting up an Identity on the Metaverse -- Chapter 3. Virtual Reality -- Chapter 4. Augmented Reality -- Chapter 5. The Metaverse and Non-Fungible Tokens -- Chapter 6. Business Applications of the Metaverse -- Chapter 7. Potential Pitfalls of the Metaverse -- Chapter 8. New Horizons and Projects.
The Metaverse is a virtual world and it includes augmented and virtual reality characterized by consistent virtual worlds that will keep existing even when no one is in it.
There are no comments on this title.