TY - BOOK AU - Stevens, Richard. TI - The game audio tutorial: a practical guide to sound and music for interactive games SN - 9780240817262 AV - QA 76.76 .C672 .S74 2011 PY - 2011/// CY - Amsterdam PB - Focal Press N2 - Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects ER -