TY - BOOK AU - Derakhshani, Dariush TI - Introducing Maya 2011 SN - 9780470502167 AV - TR 897.7 .D47 2010 PY - 2010/// CY - New Jersey PB - Wiley KW - COMPUTER GRAPHICS N1 - Includes index; Chapter 1: Introduction to Computer Graphics and 3D -- Chapter 2: Jumping in Headfirst, with Both Feet -- Chapter 3: The Maya 2011 Interface -- Chapter 4: Beginning Polygonal Modeling -- Chapter 5: Modeling with NURBS, Subdivisions, and Deformers -- Chapter 6: Practical Experience -- Chapter 7: Maya Shading and Texturing -- Chapter 8: Introduction to Animation -- Chapter 9: More Animation! -- Chapter 10: Maya Lighting -- Chapter 11: Maya Rendering -- Chapter 12: Maya Dynamics and Effects N2 - A practical, step-by-step guide to Maya 2011 Four previous editions can't be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You'll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box--among other projects--and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD materials are not included as part of eBook file ER -