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Absolute C++ / Walter Savitch

By: Contributor(s): Material type: TextTextPublication details: Boston, Massachusetts : Addision-Wesley Publishing Company, c2010Edition: 4th editionDescription: xxviii, 956 pages : illustrations ; 23 cmISBN:
  • 9780136083818
Subject(s): LOC classification:
  • QA 76.73.C153 .S28 2010
Contents:
Previous Edition TOC Chapter 1: C++ Basics Introduction to C++ Variables, Expressions, and Assignment Statements Console Input/Output Program Style Libraries and Namespaces Chapter 2: Flow of Control Boolean Expressions Branching Mechanisms Loops Chapter 3: Function Basics Predefined Functions Programmer-Defined Functions Scope Rules Chapter 4: Parameters and Overloading Parameters Overloading and Default Arguments Testing and Debugging Functions Chapter 5: Arrays Introduction to Arrays Arrays in Functions Programming with Arrays Multidimensional Arrays Chapter 6: Structures and Classes Structures Classes Chapter 7: Constructors and Other Tools Constructors More Tools Vectors A Preview of the Standard Template Library Chapter 8: Operator Overloading, Friends, and References Basic Operator Overloading Friend Functions and Automatic Type Conversion References and More Overloaded Operators Chapter 9: Strings An Array Type for Strings Character Manipulation Tools The Standard Class string Chapter 10: Pointers and Dynamic Arrays Pointers Dynamic Arrays Classes, Pointers, and Dynamic Arrays Chapter 11: Separate Compilation and Namespaces Separate Compilation Namespaces Chapter 12: Streams and File I/O I/O Streams Tools for Stream I/O Stream Hierarchies: A Preview of Inheritance Random Access to Files Chapter 13: Recursion Recursive void Functions Recursive Functions that Return a Value Thinking Recursively Chapter 14: Inheritance Inheritance Basics Programming with Inheritance Chapter 15: Polymorphism and Virtual Functions Virtual Function Basics Pointers and Virtual Functions Chapter 16: Templates Function Templates Class Templates Templates and Inheritance Chapter 17: Linked Data Structures Nodes and Linked Lists Linked List Applications Iterators Trees Chapter 18: Exception Handling Exception Handling Basics Programming Techniques for Exception Handling Chapter 19: Standard Template Library Iterators Containers Generic Algorithms Chapter 20: Patterns and UML Patterns UML Appendix 1: C++ Keywords Appendix 2: Precedence of Operators Appendix 3: The ASCII Character Set Appendix 4: Some Library Functions Appendix 5: Old and New Header Files Further Reading Index.
Summary: KEY BENEFIT: C++ programming concepts and techniques are presented in a straightforward style using understandable language and code. KEY TOPICS: C++ Basics; Flow of Control; Function Basics; Parameters and Overloading; Arrays; Structures and Classes; Constructors; Operator Overloading, Friends, and References; Strings; Pointers and Dynamic Arrays; Separate Compilation and Namespaces; Streams and File I/O; Recursion; Inheritance; Polymorphism and Virtual Functions; Templates; Linked Data Structures; Exception Handling; Standard Template Library; Patterns and UML. MARKET: Useful for both beginning and intermediate C++ programmers.
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Books Books National University - Manila LRC - Main General Circulation Computer Science GC QA 76.73.C153 .S28 2010 (Browse shelf(Opens below)) c.1 Available NULIB000006753

Includes bibliographical references and index.

Previous Edition TOC Chapter 1: C++ Basics Introduction to C++ Variables, Expressions, and Assignment Statements Console Input/Output Program Style Libraries and Namespaces Chapter 2: Flow of Control Boolean Expressions Branching Mechanisms Loops Chapter 3: Function Basics Predefined Functions Programmer-Defined Functions Scope Rules Chapter 4: Parameters and Overloading Parameters Overloading and Default Arguments Testing and Debugging Functions Chapter 5: Arrays Introduction to Arrays Arrays in Functions Programming with Arrays Multidimensional Arrays Chapter 6: Structures and Classes Structures Classes Chapter 7: Constructors and Other Tools Constructors More Tools Vectors A Preview of the Standard Template Library Chapter 8: Operator Overloading, Friends, and References Basic Operator Overloading Friend Functions and Automatic Type Conversion References and More Overloaded Operators Chapter 9: Strings An Array Type for Strings Character Manipulation Tools The Standard Class string Chapter 10: Pointers and Dynamic Arrays Pointers Dynamic Arrays Classes, Pointers, and Dynamic Arrays Chapter 11: Separate Compilation and Namespaces Separate Compilation Namespaces Chapter 12: Streams and File I/O I/O Streams Tools for Stream I/O Stream Hierarchies: A Preview of Inheritance Random Access to Files Chapter 13: Recursion Recursive void Functions Recursive Functions that Return a Value Thinking Recursively Chapter 14: Inheritance Inheritance Basics Programming with Inheritance Chapter 15: Polymorphism and Virtual Functions Virtual Function Basics Pointers and Virtual Functions Chapter 16: Templates Function Templates Class Templates Templates and Inheritance Chapter 17: Linked Data Structures Nodes and Linked Lists Linked List Applications Iterators Trees Chapter 18: Exception Handling Exception Handling Basics Programming Techniques for Exception Handling Chapter 19: Standard Template Library Iterators Containers Generic Algorithms Chapter 20: Patterns and UML Patterns UML Appendix 1: C++ Keywords Appendix 2: Precedence of Operators Appendix 3: The ASCII Character Set Appendix 4: Some Library Functions Appendix 5: Old and New Header Files Further Reading Index.

KEY BENEFIT: C++ programming concepts and techniques are presented in a straightforward style using understandable language and code. KEY TOPICS: C++ Basics; Flow of Control; Function Basics; Parameters and Overloading; Arrays; Structures and Classes; Constructors; Operator Overloading, Friends, and References; Strings; Pointers and Dynamic Arrays; Separate Compilation and Namespaces; Streams and File I/O; Recursion; Inheritance; Polymorphism and Virtual Functions; Templates; Linked Data Structures; Exception Handling; Standard Template Library; Patterns and UML. MARKET: Useful for both beginning and intermediate C++ programmers.

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