Applied reinforcement learning with Python : with OpenAI Gym, Tensorflow and Keras / Taweh Beysolow II.
Material type:
- 9781484251263
- Q 325.6 .B49 2019

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National University - Manila | LRC - Main General Circulation | Machine Learning | GC Q 325.6 .B49 2019 (Browse shelf(Opens below)) | c.1 | Available | NULIB000017986 |
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GC Q 325.5 .L37 2018 Deep reinforcement learning hands-on : apply modern RL methods, with deep Q-networks, value iteration, policy gradients, TRPO, AlphaGo Zero and more / | GC Q 325.5 .M64 2018 Foundations of machine learning / | GC Q 325.5 .R38 2018 Hands-on reinforcement learning with Python : master reinforcement and deep reinforcement learning using openAI gym and tensorflow / | GC Q 325.6 .B49 2019 Applied reinforcement learning with Python : with OpenAI Gym, Tensorflow and Keras / | GC Q 325.6 .P53 2022 Deep reinforcement learning / | GC Q 325.6 .S88 2018 Reinforcement learning : an introduction / | GC Q 325.7 .C43 2018 Introduction to deep learning / |
Includes bibliographical references and index.
Chapter 1: Introduction to Reinforcement LearningChapter Goal: Inform the reader of the history of the field, its current applications, as well as generally discussing the outline of the text and what the reader can expect to learn No of pages 10Sub -Topics1. What is reinforcement learning? 2. History of reinforcement learning 3. Applications of reinforcement learning Chapter 2: Reinforcement Learning AlgorithmsChapter Goal: Establishing an understanding with the reader about how reinforcement learning algorithms work and how they differ from basic ML/DL methods. Practical examples to be provided for this chapter No of pages: 50 Sub -- Topics 1. Tabular solution methods2. Approximate solution methods Chapter 3: Q Learning Chapter Goal: In this chapter, readers will continue to build on their understanding of RL by solving problems in discrete action spaces No of pages : 40 Sub -- Topics: 1. Deep Q networks2. Double deep Q learning Chapter 4: Reinforcement Learning Based Market Making Chapter Goal: In this chapter, we will focus on a financial based use case, specifically market making, in which we must buy and sell a financial instrument at any given price. We will apply a reinforcement learning approach to this data set and see how it performs over time No of pages: 50Sub -- Topics: 1. Market making 2. AWS/Google Cloud3. Cron Chapter 5: Reinforcement Learning for Video Games Chapter Goal: In this chapter, we will focus on a more generalized use case of reinforcement learning in which we teach an algorithm to successfully play a game against computer based AI. No of pages: 50Sub -- Topics: 1. Game background and data collection.
Delve into the world of reinforcement learning algorithms and apply them to different use-cases via Python. This book covers important topics such as policy gradients and Q learning, and utilizes frameworks such as Tensorflow, Keras, and OpenAI Gym. Applied Reinforcement Learning with Python introduces you to the theory behind reinforcement learning (RL) algorithms and the code that will be used to implement them. You will take a guided tour through features of OpenAI Gym, from utilizing standard libraries to creating your own environments, then discover how to frame reinforcement learning problems so you can research, develop, and deploy RL-based solutions.
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