The Oxford handbook of affective computing / edited by Rafael A. Calvo [and 3 others]
Material type:
- 9780199942237
- QA 76.9 .O94 2015

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National University - Manila | LRC - Main Reference | Gen. Ed. - CCIT | REF QA 76.9 .O94 2015 (Browse shelf(Opens below)) | c.1 | Available | NULIB000013791 |
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REF K 1443.C6 .Z45 2011 The software IP detective's handbook : measurement, comparison, and infringement detection / | REF QA 76.5 .N37 1994 Handbook of computers / | REF QA 76.9 .K65 1999 Oracle Designer handbook : a comprehensive system development method using Oracle's design tools / | REF QA 76.9 .O94 2015 The Oxford handbook of affective computing / | REF QA 76.9 .S73 1990 dBase IV : the master reference / | REF QA 76.9.N38 .H36 2000 Handbook of natural language procession / | REF QA 76.15 .P43 1992 Que's computer user's dictionary / |
Includes bibliographical references and index.
Section One: Theories and models -- Section Two: Affect detection -- Section Three: Affect generation -- Section Four: Methodologies and databases -- Section Five: Applications of affective computing.
"The Oxford Handbook of Affective Computing is a definitive reference in the burgeoning field of affective computing (AC), a multidisciplinary field encompassing computer science, engineering, psychology, education, neuroscience, and other disciplines. AC research explores how affective factors influence interactions between humans and technology, how affect sensing and affect generation techniques can inform our understanding of human affect, and on the design, implementation, and evaluation of systems involving affect at their core. The volume features 41 chapters and is divided into five sections: history and theory, detection, generation, methodologies, and applications. Section 1 begins with the making of AC and a historical review of the science of emotion. The following chapters discuss the theoretical underpinnings of AC from an interdisciplinary viewpoint. Section 2 examines affect detection or recognition, a commonly investigated area. Section 3 focuses on aspects of affect generation, including the synthesis of emotion and its expression via facial features, speech, postures, and gestures. Cultural issues are also discussed. Section 4 focuses on methodological issues in AC research, including data collection techniques, multimodal affect databases, formats for the representation of emotion, crowdsourcing techniques, machine learning approaches, affect elicitation techniques, useful AC tools, and ethical issues. Finally, Section 5 highlights applications of AC in such domains as formal and informal learning, games, robotics, virtual reality, autism research, health care, cyberpsychology, music, deception, reflective writing, and cyberpsychology. This compendium will prove suitable for use as a textbook and serve as a valuable resource for everyone with an interest in AC."-- Provided by publisher
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