Fluid simulation for computer graphics / Robert Bridson
Material type:
- 9781482232837
- T 385 .B75 2016

Item type | Current library | Home library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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National University - Manila | LRC - Main General Circulation | Gen. Ed. - CCIT | GC T 385 .B75 2016 (Browse shelf(Opens below)) | c.1 | Available | NULIB000013766 |
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GC TR 899 .A36 1998 Adobe Premiere 5.0 : user guide. | GC T 385 .A36 1998 Adobe photoshop 5.0. | GC T 385 .A36 2013 Adobe creative suite 6 production premium : classroom in a book : the official training workbook from Adobe systems. | GC T 385 .B75 2016 Fluid simulation for computer graphics / | GC T 385 .B97 2011 AutoCAD 2012 for dummies / | GC T 385 .C64 1993 The AutoCAD release 12 encyclopedia / | GC T 385 .F56 2012 c.1 AutoCAD 2012 & autoCAD LT 2012 bible / |
Includes bibliographical references and index.
Part I: The Basics -- Part II: More Types of Fluids -- Part III: More Algorithms
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition New chapters on level sets and vortex methods Emphasizes hybrid particle-voxel methods, now the industry standard approach Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation Adds new discussions on meshing, particles, and vortex methods The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson's experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.
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