Computing handbook / edited by Allen B. Tucker, Teofilo F. Gonzalez, and Jorge L. Diaz-Herrera
Material type:
- 9781439898529
- QA 76 .C57 2014

Item type | Current library | Home library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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National University - Manila | LRC - Graduate Studies General Circulation | Gen. Ed. - CCIT | GC QA 76 .C57 2014 (Browse shelf(Opens below)) | c.1 | Available | NULIB000013735 |
Includes bibliographical references and index.
Part I. Overview of computer science -- Part II. Algorithms and complexity -- Part III. Architecture and organization -- Part IV. Computational science and graphics -- Part V. Intelligent system -- Part VI. Networking and communication -- Part VII. Operating systems -- Part VIII. Programming languages -- Part IX. Discipline of software engineering -- Part X. Software quality and measurement -- Part XI. Software development management: processes and paradigms -- Part XII. Software modeling, analysis, and design.
The purpose of the Computing Handbook Set is to provide a single, comprehensive reference for specialists in computer science, information systems, information technology, software engineering, and other fields who wish to broaden or deepen their understanding in a particular subfield of the computing discipline. Our goal is to provide up-to-date information on a wide range of topics in a form that is accessible to students, faculty, and professionals. The discipline of computing has developed rapidly since CRC Press published the second edition of the Computer Science Handbook in 2004 (Tucker, 2004). Indeed, it has developed so much that this third edition requires repartitioning and expanding the topic coverage into a two-volume set. The need for two volumes recognizes not only the dramatic growth of computing as a discipline but also the relatively new delineation of computing as a family of five separate disciplines, as described by their professional societies--The Association for Computing Machinery (ACM), The IEEE Computer Society (IEEE-CS), and The Association for Information Systems (AIS) (Shackleford et al., 2005). These separate disciplines are known today as computer engineering, computer science, information systems, information technology, and software engineering. These names more or less fully encompass the variety of undergraduate and graduate degree programs that have evolved around the world, with the exception of countries where the term informatics is used for a subset of these disciplines.
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