MARC details
000 -LEADER |
fixed length control field |
01969nam a2200253Ia 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
NULRC |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20250520103004.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
250520s9999 xx 000 0 und d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780393254297 |
040 ## - CATALOGING SOURCE |
Transcribing agency |
NULRC |
050 ## - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
HC 79.I55 .M33 2017 |
100 ## - MAIN ENTRY--PERSONAL NAME |
Personal name |
McAfee, Andrew |
Relator term |
author |
245 #0 - TITLE STATEMENT |
Title |
Machine, platform, crowd : |
Remainder of title |
harnessing our digital future / |
Statement of responsibility, etc. |
Andrew McAfee and Erik Brynjolfsson |
250 ## - EDITION STATEMENT |
Edition statement |
First Edition |
260 ## - PUBLICATION, DISTRIBUTION, ETC. |
Place of publication, distribution, etc. |
New York : |
Name of publisher, distributor, etc. |
W.W. Norton & Company, Inc., |
Date of publication, distribution, etc. |
c2017 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
402 pages : |
Other physical details |
illustrations ; |
Dimensions |
25 cm. |
365 ## - TRADE PRICE |
Price amount |
USD20 |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc. note |
Includes index. |
505 ## - FORMATTED CONTENTS NOTE |
Formatted contents note |
The triple revolution -- 1. Mind and machine, The hardest thing to accept about ourselves ; Our most mind-like machines ; Hi, Robot ; Where technology and industry still need humanity -- 2. Product and platform. The toll of a new machine ; Paying complements, and other smart strategies ; The match game: why platforms excel ; Do products have a prayer? -- 3. Core and crowd. That escalated quickly: the emergence of the crowd ; Why the expert you know is not the expert you need ; The dream of decentralizing all the things ; Are companies passé? (hint: no) ; Economies and societies beyond computation. |
520 ## - SUMMARY, ETC. |
Summary, etc. |
We live in strange times. A machine plays the strategy game Go better than any human; upstarts like Apple and Google destroy industry stalwarts such as Nokia; ideas from the crowd are repeatedly more innovative than corporate research labs. MIT's Andrew McAfee and Erik Brynjolfsson know what it takes to master this digital-powered shift: we must rethink the integration of minds and machines, of products and platforms, and of the core and the crowd. In all three cases, the balance now favors the second element of the pair, with massive implications for how we run our companies and live our lives. |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
INFORMATION TECHNOLOGY -- SOCIAL ASPECTS |
700 ## - ADDED ENTRY--PERSONAL NAME |
Personal name |
Brynjolfsson, Erik |
Relator term |
co-author |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Library of Congress Classification |
Koha item type |
Books |