Introducing Autodesk 3ds max 2011 : (Record no. 10100)

MARC details
000 -LEADER
fixed length control field 03494nam a2200241Ia 4500
003 - CONTROL NUMBER IDENTIFIER
control field NULRC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250520100632.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250520s9999 xx 000 0 und d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780470916155
040 ## - CATALOGING SOURCE
Transcribing agency NULRC
050 ## - LIBRARY OF CONGRESS CALL NUMBER
Classification number TR 897.7 .D47i 2010
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Derakhshani, Randi L.
Relator term author
245 #0 - TITLE STATEMENT
Title Introducing Autodesk 3ds max 2011 :
Remainder of title Autodesk official training guide /
Statement of responsibility, etc. Randi Derakhshani and Darius Derakhshsani
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Indianapolis, Indiana :
Name of publisher, distributor, etc. Wiley Publishing Incorporation,
Date of publication, distribution, etc. c2010
300 ## - PHYSICAL DESCRIPTION
Extent xix, 636 pages :
Other physical details color illustrations ;
Dimensions 24 cm.
365 ## - TRADE PRICE
Price amount USD31.85
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes index.
505 ## - FORMATTED CONTENTS NOTE
Formatted contents note Chapter 1: Basic Concepts; How to Read This Book; What Is CGI?; Production Workflow; CG Workflow; CG Specialties; Fundamental Concepts; Coordinate Systems; Animation Fundamentals; 3ds Max Fundamental Terms and Concepts; Summary -- Chapter 2: Your First 3ds Max Project; Getting Around in 3ds Max; Project and File-Management Workflow; The 3ds Max Interface; Jumping Headlong into Production; Summary -- Chapter 3: The 3ds Max Interface; What Am I Looking At?; Screen Layout Command Panels Controls at the Bottom of the UI; The Viewports; Managing Scene Objects; Scene Explorer; The Quad Menu and the Caddy Interface; Summary -- Chapter 4: Modeling in 3ds Max: Part I; Planning Your Model; Modeling Concepts; Modifiers and the Modifier Stack; Look at the Mesh You Got Us Into!; Editable Poly Tools; Modeling a Chest of Drawers; Summary -- Chapter 5: Modeling in 3ds Max: Part II; Building the Red Rocket; Summary -- Chapter 6: Character Poly Modeling; Setting Up the Scene; Creating the Soldier; Summary -- Chapter 7: Materials and Mapping; Materials; The Material Editor Mapping a Pool Ball Mapping, Just a Little Bit More; Exploring the Various Map Types; Using Opacity Maps; Mapping the Rocket; Mapping the Soldier; Summary -- Chapter 8: Introduction to Animation; The Mobile Redux: Setting Up Hierarchies; Ready, Set, Animate!; Animating the Rest of the Mobile; Using Dummy Objects; The Bouncing Ball; Using the Track View-Curve Editor; Track View; Anticipation and Momentum in Knife Throwing; Summary -- Chapter 9: Character Studio and IK Animation; Character Animation; Character Studio Workflow; Creating a Biped; Animating a Biped Associating a Biped with the Soldier Model Using Inverse Kinematics; Summary -- Chapter 10: 3ds Max Lighting; Basic Lighting Concepts; Three-Point Lighting; 3ds Max Lights; Common Light Parameters; Ambient Light; Lighting the Red Rocket; Atmospheres and Effects; Light Lister; Summary -- Chapter 11: 3ds Max Rendering; Rendering Setup; Motion Blur; Previewing with Active Shade; Cameras; Safe Frame; Render Elements; Rendering Effects; Raytraced Reflections and Refractions; Bringing It All Together: Rendering the Rocket; mental ray Renderer; Final Gather with mental ray; Summary -- Chapter 12: Particles and Dynamics Understanding Particle Systems; Setting Up a Particle System; Particle Systems and Space Warps; Using Rigid Body Dynamics; Using Soft Body Dynamics; Summary; So Long, and Thanks for All the Fish.
520 ## - SUMMARY, ETC.
Summary, etc. An Autodesk Official Training Guide to 3ds Max 2011 3ds Max is a popular 3D animation-and-effects software used in movies, visual effects, games, cartoons, short films, commercials, and other animation. However, it also presents a number of challenges to newcomers.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element THREE-DIMENSIONAL DISPLAY SYSTEMS
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Derakhshani, Darius
Relator term co-author
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type Books
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection Home library Current library Shelving location Date acquired Source of acquisition Cost, normal purchase price Total checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
    Library of Congress Classification     Gen. Ed. - CCIT LRC - Main National University - Manila General Circulation 08/06/2014 Purchased - Amazon 31.85   GC TR 897.7 .D47i 2010 NULIB000007859 05/20/2025 c.1 05/20/2025 Books